tennesseetrio.blogg.se

Game gear mortal kombat 3
Game gear mortal kombat 3










game gear mortal kombat 3

The backgrounds aren’t such bad translations I suppose, oh but wait, there are only 2 backgrounds for the entire game! (The Pit and Goro’s Lair, I think.) Also absent is Kano (which confused me to no end when I played as a child) and Reptile and anything relating to Reptile has been stripped as well. You can tell who you’ve selected obviously but faces are all but obscured, and smaller details such as Shang Tsung’s garb and Sonya’s patterned outfit melt into indistinction. The Game Gear port takes that slight grainy and muddy quality of the characters and turns it up to 11, maybe even 13 or 14. I realize that even on the 16-bit systems of the day Mortal Kombat didn’t look great (however it is absolutely wild to see how much better it looked on the SNES than the Genesis), but the digitization added a welcome sense of realism opposite the hand-drawn Street Fighter series. With a little bit of practice this game can become playable, but exactly how much fun anyone will be able to have with it is entirely speculative. Instead of working with the limited power of the Game Gear to create an enjoyable experience, they just cut the balls off the 1992 smash hit and slapped a label on.

game gear mortal kombat 3

Hell, at least on the Game Boy Goro is accessible as a playable character! This truly is an awful game and the perfect example of how badly video game companies want to cash in. Does anyone remember playing any Mortal Kombat game on any handheld? I can’t say I’ve tried too many, but I can’t imagine anything much worse than the Sega Game Gear port of the original Mortal Kombat.












Game gear mortal kombat 3